Arabia
509321243Analyzed2v2 RM
·
4d ago on Sep 26, 2026·
31m 38s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Enkidu
48 units ordered
Skirmisher27
Spearman10
Jomsviking6
Militia3
Archer2
First military 9:06 — Militia
rickyld
58 units ordered
Scout Cavalry35
Spearman11
Man-at-Arms8
Militia2
Hei Guang Cavalry2
First military 10:25 — Scout Cavalry
zhao_web
42 units ordered
Archer27
Knight7
Camel Scout6
Scout Cavalry2
First military 11:09 — Archer
DIABLO
77 units ordered
Knight33
Scout Cavalry20
Skirmisher14
Spearman9
Archer1
First military 10:28 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Enkidu’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
rickyld’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
zhao_web’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
DIABLO’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3