AoeStats
← DIABLO

Arabia

509321243Analyzed
2v2 RM · 4d ago on Sep 26, 2026· 31m 38s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Varangians · Türkiye
1333
+14
🇯🇵 Saracens · Japan
1320
+14
🇦🇹 Wei · Austria
1286
-14
🇦🇹 Danes · Austria
1275
-14
Compared against 235,576 analysed team-game players on Arabia.
Enkidu B
Feudal Age 9:38 vs 10:19
top 29%
Castle Age 24:11 vs 22:29
btm 29%
Imperial Age — vs 39:59
btm 0%
eAPM 44 vs 31
top 25%
First military 8:45 vs 11:40
top 5%
▲ Fast Feudal Age at 9:38 — faster than 71% of analysed players on Arabia
▲ High eAPM (44) — top quarter of analysed players
▲ Early military at 8:45 (Militia) — earlier than 95% of analysed players on Arabia
rickyld B
Feudal Age 9:02 vs 10:19
top 11%
Castle Age 28:33 vs 22:29
btm 6%
Imperial Age — vs 39:59
btm 0%
eAPM 36 vs 31
top 41%
First military 9:55 vs 11:40
top 16%
▲ Fast Feudal Age at 9:02 — faster than 89% of analysed players on Arabia
▼ Slow Castle Age at 28:33 — slower than 94% of analysed players on Arabia
▲ Early military at 9:55 (Scout Cavalry) — earlier than 84% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 28:33
zhao_web B
Feudal Age 9:44 vs 10:19
top 33%
Castle Age 24:10 vs 22:29
btm 30%
Imperial Age — vs 39:59
btm 0%
eAPM 44 vs 31
top 25%
First military 10:34 vs 11:40
top 30%
▲ High eAPM (44) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 24:10
DIABLO B
Feudal Age 9:01 vs 10:19
top 10%
Castle Age 26:51 vs 22:29
btm 11%
Imperial Age — vs 39:59
btm 0%
eAPM 46 vs 31
top 22%
First military 9:58 vs 11:40
top 17%
▲ Fast Feudal Age at 9:01 — faster than 90% of analysed players on Arabia
▼ Slow Castle Age at 26:51 — slower than 89% of analysed players on Arabia
▲ High eAPM (46) — top quarter of analysed players
▲ Early military at 9:58 (Scout Cavalry) — earlier than 83% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 26:51
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