Arena
510364667Analyzed2v2 RM
·
18h ago on Sep 30, 2026·
47m 16s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 534,222 analysed team-game players on Arena.
chipandcharge
D
Feudal Age
11:46
vs 10:55
btm 21%
Castle Age
20:15
vs 16:03
btm 16%
Imperial Age
34:44
vs 32:17
btm 31%
eAPM
22
vs 27
btm 34%
First military
21:42
vs 18:52
btm 32%
▼
Slow Feudal Age at 11:46 — slower than 79% of analysed players on Arena
▼
Slow Castle Age at 20:15 — slower than 84% of analysed players on Arena
▲
Town centers almost never idle — 9s across the first 20:15
weachman
C
Feudal Age
10:32
vs 10:55
top 32%
Castle Age
20:54
vs 16:03
btm 14%
Imperial Age
37:42
vs 32:17
btm 16%
eAPM
19
vs 27
btm 25%
First military
22:54
vs 18:52
btm 26%
▼
Slow Castle Age at 20:54 — slower than 86% of analysed players on Arena
▼
Slow Imperial Age at 37:42 — slower than 84% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 20:54
A†ilA
B
Feudal Age
9:05
vs 10:55
top 3%
Castle Age
19:36
vs 16:03
btm 19%
Imperial Age
32:20
vs 32:17
top 50%
eAPM
17
vs 27
btm 19%
First military
27:30
vs 18:52
btm 11%
▲
Fast Feudal Age at 9:05 — faster than 97% of analysed players on Arena
▼
Slow Castle Age at 19:36 — slower than 81% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 27:30 (Spearman) — later than 89% of analysed players on Arena
▲
Town centers almost never idle — 25s across the first 19:35
TIMVP
C
Feudal Age
11:25
vs 10:55
btm 31%
Castle Age
18:25
vs 16:03
btm 26%
Imperial Age
33:07
vs 32:17
btm 43%
eAPM
27
vs 27
top 50%
First military
27:22
vs 18:52
btm 11%
▼
Loom never researched — one lost villager costs more
▼
First military only at 27:22 (Monk) — later than 89% of analysed players on Arena
▲
Town centers almost never idle — 45s across the first 18:25