Oasis
508552656Analyzed2v2 RM
·
8d ago on Sep 23, 2026·
55m 1s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
Kvaratskhelia
A
Feudal Age
8:49
vs 10:44
top 4%
Castle Age
20:15
vs 20:42
top 46%
Imperial Age
37:52
vs 36:44
btm 41%
eAPM
59
vs 31
top 7%
First military
9:33
vs 13:39
top 8%
▲
Fast Feudal Age at 8:49 — faster than 96% of analysed players on Oasis
▲
High eAPM (59) — top quarter of analysed players
▲
Early military at 9:33 (Scout Cavalry) — earlier than 92% of analysed players on Oasis
_Orca_
A
Feudal Age
8:55
vs 10:44
top 6%
Castle Age
21:35
vs 20:42
btm 41%
Imperial Age
35:52
vs 36:44
top 43%
eAPM
33
vs 31
top 44%
First military
8:57
vs 13:39
top 5%
▲
Fast Feudal Age at 8:55 — faster than 94% of analysed players on Oasis
▲
Early military at 8:57 (Spearman) — earlier than 95% of analysed players on Oasis
▲
Town centers almost never idle — 1s across the first 21:35
mifan93
C
Feudal Age
10:13
vs 10:44
top 36%
Castle Age
20:34
vs 20:42
top 49%
Imperial Age
46:17
vs 36:44
btm 6%
eAPM
33
vs 31
top 44%
First military
9:10
vs 13:39
top 6%
▼
Slow Imperial Age at 46:17 — slower than 94% of analysed players on Oasis
▲
Early military at 9:10 (Militia) — earlier than 94% of analysed players on Oasis
▲
Town centers almost never idle — 10s across the first 20:34
Knightfall
A
Feudal Age
11:49
vs 10:44
btm 23%
Castle Age
16:52
vs 20:42
top 20%
Imperial Age
31:40
vs 36:44
top 12%
eAPM
54
vs 31
top 11%
First military
19:05
vs 13:39
btm 26%
▼
Slow Feudal Age at 11:49 — slower than 77% of analysed players on Oasis
▲
Fast Castle Age at 16:52 — faster than 80% of analysed players on Oasis
▲
Fast Imperial Age at 31:40 — faster than 88% of analysed players on Oasis
▲
High eAPM (54) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 16:52