AoeStats
← AxD | Cad Bane

Oasis

509782470Analyzed
2v2 RM · 4d ago on Sep 28, 2026· 55m 8s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Varangians · Chile
1586
+13
🇦🇷 Koreans · Argentina
1511
+16
🇺🇸 Saxons · United States
1595
-17
🇻🇪 Bengalis · Venezuela
1442
-12
Compared against 78,104 analysed team-game players on Oasis.
AxD | Keiokenkun-Uno-Puro B
Feudal Age 10:12 vs 10:44
top 36%
Castle Age 20:15 vs 20:42
top 46%
Imperial Age 38:27 vs 36:44
btm 37%
eAPM 39 vs 31
top 33%
First military 13:46 vs 13:39
btm 49%
▲ Town centers almost never idle — 40s across the first 20:15
AxD | Cad Bane A
Feudal Age 11:19 vs 10:44
btm 34%
Castle Age 18:05 vs 20:42
top 28%
Imperial Age 33:06 vs 36:44
top 21%
eAPM 44 vs 31
top 23%
First military 6:33 vs 13:39
top 1%
▲ Fast Castle Age at 18:05 — faster than 72% of analysed players on Oasis
▲ Fast Imperial Age at 33:06 — faster than 79% of analysed players on Oasis
▲ High eAPM (44) — top quarter of analysed players
▲ Early military at 6:33 (Militia) — earlier than 99% of analysed players on Oasis
▲ Town centers almost never idle — 0s across the first 18:05
Chiro My Hero A
Feudal Age 9:42 vs 10:44
top 23%
Castle Age 19:54 vs 20:42
top 42%
Imperial Age 30:49 vs 36:44
top 8%
eAPM 30 vs 31
btm 47%
First military 10:51 vs 13:39
top 26%
▲ Fast Feudal Age at 9:42 — faster than 77% of analysed players on Oasis
▲ Fast Imperial Age at 30:49 — faster than 92% of analysed players on Oasis
▲ Town centers almost never idle — 0s across the first 19:54
Lord Gio A
Feudal Age 11:30 vs 10:44
btm 30%
Castle Age 17:10 vs 20:42
top 22%
Imperial Age 35:04 vs 36:44
top 36%
eAPM 49 vs 31
top 16%
First military 18:22 vs 13:39
btm 29%
▲ Fast Castle Age at 17:10 — faster than 78% of analysed players on Oasis
▲ High eAPM (49) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 17:10
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