AoeStats
← Armitte

Black Forest

508712626Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 48m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Danes · Norway
1788
+11
🇳🇴 Berbers · Norway
1758
+12
🇳🇴 Varangians · Norway
1707
+14
1662
+16
🇬🇧 Saxons · United Kingdom
1761
-16
🇩🇪 Bohemians · Germany
1693
-14
🇺🇦 Saxons · Ukraine
1674
-14
🇪🇸 Danes · Spain
1557
-9
Player eAPM Actions Feudal Castle Imperial Opening
55 2,698 12:13 15:47 35:39 ⛏ Fast Castle
52 2,524 23:45 32:37 43:12 ⛏ Fast Castle
49 2,373 12:41 16:48 — ⛏ Fast Castle
43 2,086 21:23 — — ⛏ Fast Castle
39 1,900 11:50 15:20 28:52 ⛏ Fast Castle
38 1,839 10:52 14:47 29:11 ⛏ Fast Castle
36 1,744 11:15 25:49 46:08 ⚔ Archer Rush
29 1,411 8:46 23:49 36:07 ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
41,180 22,400 24,580 1,500 89,660 99,099
25,635 21,375 12,460 3,200 62,670 66,075
18,660 22,202 10,060 3,760 54,682 59,781
22,320 15,808 11,740 1,820 51,688 54,424
11,880 13,142 4,775 4,290 34,087 37,184
14,995 10,789 4,215 1,845 31,844 37,953
12,790 8,773 4,175 1,220 26,958 29,563
5,000 5,777 650 925 12,352 16,667
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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