AoeStats
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Oasis

508981848Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 34m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Varangians · Brazil
1868
+9
🇨🇦 Saxons · Canada
1721
+15
🇧🇷 Ethiopians · Brazil
1641
+18
🇧🇷 Mongols · Brazil
1618
+19
🇮🇳 Tupi · India
1883
-22
🇺🇸 Varangians · United States
1824
-20
🇺🇸 Ethiopians · United States
1579
-11
🇺🇸 Danes · United States
1496
-8
Player eAPM Actions Feudal Castle Imperial Opening
94 3,207 8:49 21:39 — ⚔ Scout Rush
68 2,311 8:46 18:12 — ⚔ Scout Rush
60 2,047 8:54 21:36 — ⚔ Scout Rush
51 1,728 9:09 23:31 — ⚔ Archer Rush
48 1,641 9:14 22:51 — ⚔ Scout Rush
47 1,604 8:45 23:51 — ⚔ Archer Rush
42 1,420 11:53 29:53 — ⛏ Fast Castle
40 1,370 8:42 26:29 — ⚔ M@A into Archers

Resources

Player Food Wood Gold Stone Spent Collected
13,525 6,689 5,995 200 26,409 29,182
10,555 6,179 3,700 425 20,859 21,717
10,165 6,683 2,390 425 19,663 21,280
6,530 6,889 3,525 875 17,819 19,016
6,775 6,498 2,590 1,815 17,678 20,093
9,750 5,015 1,595 200 16,560 18,475
5,535 6,279 3,525 360 15,699 16,624
6,585 3,101 485 650 10,821 10,930
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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