AoeStats
← Corsican Pirate

Black Forest

509242174Analyzed
4v4 RM · 8d ago on Sep 26, 2026· 41m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Danes · Mexico
1295
+14
🇲🇽 Varangians · Mexico
1287
+14
🇲🇽 Saxons · Mexico
1271
+15
🇨🇳 Persians · China
1257
+17
🇨🇱 Dravidians · Chile
1271
-16
🇦🇷 Hindustanis · Argentina
1256
-15
🇦🇷 Muisca · Argentina
1250
-15
🇦🇷 Khmer · Argentina
1230
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 2,558 9:32 24:57 40:05 ⚔ M@A into Archers
54 2,211 12:25 18:33 — ⛏ Fast Castle
49 2,008 11:20 15:22 34:49 ⛏ Fast Castle
49 2,029 12:14 16:45 34:31 ⛏ Fast Castle
44 1,801 11:11 14:10 33:11 ⛏ Fast Castle
38 1,576 11:30 38:56 — ⚔ M@A into Archers
31 1,287 10:48 18:22 — ⚔ Skirmisher Rush
31 1,273 11:32 15:55 38:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,150 21,465 7,375 2,485 45,475 47,544
19,005 14,001 9,170 1,035 43,211 48,913
18,025 10,005 9,480 2,585 40,095 47,637
15,270 13,103 7,130 865 36,368 41,539
17,820 9,848 4,920 200 32,788 37,752
14,245 9,301 4,995 2,410 30,951 34,710
11,785 8,203 3,535 340 23,863 26,063
6,135 7,239 2,045 1,450 16,869 17,835
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.