Arabia
510118537Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
27m 20s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
fickr
24 units ordered
Spearman10
Man-at-Arms6
Militia4
Battering Ram2
Varangian Guard2
First military 11:25 — Militia
PaulTschigerillo
44 units ordered
Archer44
First military 12:03 — Archer
youtube.com/@Radio_Latex
33 units ordered
Scout Cavalry23
Knight8
Monk2
First military 10:54 — Scout Cavalry
david.down
19 units ordered
Serjeant19
First military 10:05 — Serjeant
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
fickr’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
PaulTschigerillo’s army
and what beats it
beaten by
Skirmisher
+3
youtube.com/@Radio_Latex’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
david.down’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1