AoeStats
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Fortress

508503780Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 54m 34s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Varangians · United States
1115
+15
🇦🇷 Spanish · Argentina
1101
+15
🇧🇷 Mongols · Brazil
1077
+16
🇫🇷 Britons · France
1049
+17
🇨🇭 Danes · Switzerland
1232
-21
🇨🇭 Saxons · Switzerland
1214
-21
🇨🇭 Varangians · Switzerland
969
-11
🇨🇭 Byzantines · Switzerland
923
-10
Player eAPM Actions Feudal Castle Imperial Opening
44 2,377 7:21 12:10 29:10 ⛏ Fast Castle
37 2,013 8:57 12:26 26:19 ⛏ Fast Castle
36 1,947 6:47 11:22 26:02 ⛏ Fast Castle
34 1,882 7:54 11:23 27:12 ⛏ Fast Castle
24 1,333 10:37 14:06 34:48 ⛏ Fast Castle
21 1,166 6:56 12:29 27:51 ⛏ Fast Castle
18 1,001 7:17 11:47 38:36 ⛏ Fast Castle
16 866 7:04 16:26 33:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,470 24,825 22,420 4,380 79,095 97,115
29,305 17,750 22,890 3,115 73,060 99,109
23,895 23,365 13,115 3,225 63,600 71,652
19,840 25,985 10,010 4,515 60,350 69,953
24,685 21,063 8,835 2,045 56,628 69,558
19,515 13,470 4,510 4,110 41,605 54,684
17,430 14,475 6,060 1,040 39,005 48,785
13,100 10,835 9,035 1,135 34,105 33,962
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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