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Pilgrims

509257553Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 43m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Saxons · Chile
1176
+14
🇨🇦 Britons · Canada
1137
+16
🇨🇳 Danes · China
1128
+16
🇲🇽 Saracens · Mexico
1015
+20
🇨🇱 Varangians · Chile
1206
-20
🇦🇷 Koreans · Argentina
1136
-17
🇦🇷 Vikings · Argentina
1123
-16
🇦🇷 Spanish · Argentina
1041
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,787 11:40 22:44 33:00 ⛏ Fish Boom into Fire Galleys FC
36 1,555 13:26 23:46 — ⚔ Fish Boom into Archers into Towers
30 1,277 13:49 24:16 — ⛏ Fish Boom FC
30 1,304 13:23 28:06 — ⚔ Towers FC
28 1,209 13:17 24:29 — ⚔ Fish Boom into M@A
23 985 10:55 15:10 35:12 ⛏ Fish Boom FC
19 814 10:46 19:51 — ⚔ Fish Boom into Towers FC
12 534 17:18 35:53 — ⚔ Fish Boom into Towers

Resources

Player Food Wood Gold Stone Spent Collected
14,755 13,515 8,630 950 37,850 48,701
12,620 13,379 5,565 3,735 35,299 41,207
9,855 13,485 5,770 2,670 31,780 35,351
9,865 10,855 3,110 1,725 25,555 27,678
7,545 10,430 3,430 1,200 22,605 27,117
10,145 5,769 2,420 2,280 20,614 21,176
7,125 6,440 1,040 1,200 15,805 19,199
5,475 5,015 600 2,485 13,575 14,808
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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