Arabia
508481146Analyzed2v2 RM
·
8d ago on Sep 22, 2026·
45m 43s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MoarScoops
147 units ordered
Varangian Guard64
Hearth Troop49
Spearman15
Skirmisher14
Militia3
Archer2
First military 14:45 — Spearman
ECH
28 units ordered
Light Cavalry12
Knight10
Spearman4
Skirmisher2
First military 13:15 — Spearman
R1b7n12
144 units ordered
Crossbowman64
Archer46
Arbalester28
Trebuchet6
First military 11:46 — Archer
Chinos1613
167 units ordered
Knight114
Paladin28
Trebuchet8
Cavalier8
Scout Cavalry7
Monk2
First military 11:44 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MoarScoops’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
ECH’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
R1b7n12’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Chinos1613’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3