Arabia
508561779Analyzed2v2 RM
·
8d ago on Sep 23, 2026·
25m 40s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
hidalgo220
9 units ordered
Varangian Guard6
Spearman3
First military 11:42 — Spearman
Jarcor
30 units ordered
Mounted Crossbowman15
Man-at-Arms11
Spearman2
Mangonel2
First military 10:33 — Militia
IllusiveJellyfish
3 units ordered
Archer2
Spearman1
First military 15:15 — Spearman
Oomeulbad
11 units ordered
Scout Cavalry8
Archer3
First military 10:16 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
hidalgo220’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Jarcor’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
IllusiveJellyfish’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Oomeulbad’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3