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Arena

508810732Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 41m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
1565
+9
🇺🇸 Danes · United States
1393
+16
🇺🇸 Persians · United States
1332
+18
🇦🇹 Byzantines · Austria
1316
+19
🇲🇽 Romans · Mexico
1427
-17
🇲🇽 Danes · Mexico
1416
-17
🇲🇽 Varangians · Mexico
1351
-14
🇦🇷 Saxons · Argentina
1345
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,802 10:46 14:47 32:34 ⛏ Fast Castle
43 1,764 10:19 13:58 — ⛏ Fast Castle
43 1,793 10:38 14:26 30:49 ⛏ Fast Castle
37 1,521 11:30 15:07 32:24 ⛏ Fast Castle
35 1,470 10:25 14:10 — ⛏ Fast Castle
34 1,401 11:14 14:51 31:25 ⛏ Fast Castle
34 1,405 10:11 13:33 36:50 ⛏ Fast Castle
26 1,080 12:21 16:28 35:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,075 14,935 10,500 1,805 53,315 61,688
23,205 14,845 9,595 2,290 49,935 51,215
12,345 17,080 11,155 2,925 43,505 46,918
17,625 12,950 6,990 3,280 40,845 41,212
16,845 12,650 6,590 1,630 37,715 39,533
16,225 11,525 6,090 2,080 35,920 36,558
14,990 8,470 4,370 955 28,785 30,168
8,350 12,920 6,285 300 27,855 31,089
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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