AoeStats
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Arena

508604694Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 34m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
1904
+4
🇦🇺 Varangians · Australia
1875
+4
🇦🇺 Saxons · Australia
1724
+8
🇧🇪 Khmer · Belgium
1439
+18
🇻🇳 Romans · Vietnam
1637
-12
1631
-11
🇩🇪 Hindustanis · Germany
1486
-6
🇹🇷 Khmer · Türkiye
1412
-5
Player eAPM Actions Feudal Castle Imperial Opening
56 1,922 10:18 13:55 — ⛏ Fast Castle
50 1,733 10:19 14:01 31:12 ⛏ Fast Castle
46 1,598 10:06 13:38 28:11 ⛏ Fast Castle
44 1,526 11:47 15:17 — ⛏ Fast Castle
34 1,180 10:59 15:16 — ⛏ Fast Castle
28 979 13:25 16:08 — ⚔ M@A FC
26 900 10:43 14:01 26:53 ⛏ Fast Castle
23 799 10:14 14:17 27:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,245 18,860 5,370 1,150 43,625 45,052
21,000 9,525 8,315 2,150 40,990 42,797
17,445 12,718 6,605 1,510 38,278 41,956
14,805 13,478 2,935 1,860 33,078 35,319
7,775 13,575 8,655 305 30,310 33,755
12,435 10,036 4,030 195 26,696 29,145
12,000 10,440 1,640 1,510 25,590 27,395
7,975 7,685 865 2,380 18,905 19,405
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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