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Arena

510544638Analyzed
4v4 RM · 12h ago on Oct 1, 2026· 71m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saxons · Germany
1262
+13
🇩🇪 Varangians · Germany
1251
+13
🇿🇦 Danes · South Africa
1202
+15
🇨🇴 Goths · Colombia
1167
+16
🇨🇳 Gurjaras · China
1226
-16
🇨🇱 Malians · Chile
1195
-15
🇨🇳 Bohemians · China
1158
-13
🇨🇳 Britons · China
1155
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 3,162 10:09 14:09 33:46 ⛏ Fast Castle
39 2,785 9:18 20:04 33:31
33 2,336 10:56 15:10 29:21 ⛏ Fast Castle
30 2,120 12:22 18:39 44:19 ⛏ Fast Castle
28 1,999 10:45 14:38 28:58 ⛏ Fast Castle
28 1,981 10:29 14:48 25:24 ⛏ Fast Castle
28 2,037 10:23 14:01 30:48 ⛏ Fast Castle
17 1,214 10:23 23:06 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
33,090 73,320 35,325 5,650 147,385 192,408
51,150 53,660 22,015 4,875 131,700 161,909
43,525 43,888 19,790 6,165 113,368 114,990
44,805 40,272 22,365 3,500 110,942 128,373
61,610 23,635 19,505 3,155 107,905 118,172
62,545 19,510 18,310 3,025 103,390 106,523
23,240 25,115 11,850 2,260 62,465 71,116
9,085 4,980 1,320 650 16,035 17,399
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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