AoeStats
← SigmaGoon18

Lombardia

508577496Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 54m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Varangians · United States
1015
+16
🇺🇸 Magyars · United States
1014
+16
🇺🇸 Teutons · United States
981
+19
🇰🇼 Spanish · Kuwait
969
+18
🇺🇸 Saxons · United States
1038
-18
🇺🇸 Mongols · United States
1033
-18
🇺🇸 Varangians · United States
1014
-17
🇺🇸 Saracens · United States
997
-16
Compared against 92,454 analysed team-game players on Lombardia.
SigmaGoon18 C
Feudal Age 11:03 vs 10:47
btm 41%
Castle Age 18:24 vs 19:01
top 45%
Imperial Age 36:43 vs 35:48
btm 42%
eAPM 22 vs 32
btm 25%
First military 27:15 vs 15:18
btm 9%
▼ Low eAPM (22) — busier hands win idle time back
▼ First military only at 27:15 (Jarl) — later than 91% of analysed players on Lombardia
▲ Town centers almost never idle — 8s across the first 18:24
Teliot C
Feudal Age 12:22 vs 10:47
btm 11%
Castle Age 19:25 vs 19:01
btm 47%
Imperial Age 37:10 vs 35:48
btm 39%
eAPM 27 vs 32
btm 37%
First military 19:55 vs 15:18
btm 27%
▼ Slow Feudal Age at 12:22 — slower than 89% of analysed players on Lombardia
▲ Town centers almost never idle — 8s across the first 19:25
Rough-Rider C
Feudal Age 12:00 vs 10:47
btm 16%
Castle Age 16:42 vs 19:01
top 30%
Imperial Age 43:21 vs 35:48
btm 9%
eAPM 24 vs 32
btm 28%
First military 35:27 vs 15:18
btm 1%
▼ Slow Feudal Age at 12:00 — slower than 84% of analysed players on Lombardia
▲ Fast Castle Age at 16:42 — faster than 70% of analysed players on Lombardia
▼ Slow Imperial Age at 43:21 — slower than 91% of analysed players on Lombardia
▼ First military only at 35:27 (Skirmisher) — later than 99% of analysed players on Lombardia
▲ Town centers almost never idle — 17s across the first 16:42
Q8_Rasheed C
Feudal Age 14:02 vs 10:47
btm 2%
Castle Age 18:55 vs 19:01
top 49%
Imperial Age 34:16 vs 35:48
top 36%
eAPM 28 vs 32
btm 41%
First military 32:23 vs 15:18
btm 3%
▼ Slow Feudal Age at 14:02 — slower than 98% of analysed players on Lombardia
▼ Loom after the Feudal click (30:49) — usually safest before it
▼ First military only at 32:23 (Scout Cavalry) — later than 97% of analysed players on Lombardia
▲ Town centers almost never idle — 4s across the first 18:55
divac B
Feudal Age 11:28 vs 10:47
btm 28%
Castle Age 15:39 vs 19:01
top 17%
Imperial Age 36:30 vs 35:48
btm 44%
eAPM 23 vs 32
btm 27%
First military 19:25 vs 15:18
btm 29%
▲ Fast Castle Age at 15:39 — faster than 83% of analysed players on Lombardia
▼ Loom after the Feudal click (20:21) — usually safest before it
▲ Town centers almost never idle — 4s across the first 15:39
TioJorge C
Feudal Age 9:55 vs 10:47
top 25%
Castle Age 18:05 vs 19:01
top 42%
Imperial Age 54:04 vs 35:48
btm 1%
eAPM 20 vs 32
btm 19%
First military 18:06 vs 15:18
btm 35%
▲ Fast Feudal Age at 9:55 — faster than 75% of analysed players on Lombardia
▼ Slow Imperial Age at 54:04 — slower than 99% of analysed players on Lombardia
▼ Low eAPM (20) — busier hands win idle time back
▼ Loom after the Feudal click (11:06) — usually safest before it
chomza C
Feudal Age 12:09 vs 10:47
btm 14%
Castle Age 17:40 vs 19:01
top 39%
Imperial Age 33:32 vs 35:48
top 30%
eAPM 18 vs 32
btm 16%
First military 35:24 vs 15:18
btm 1%
▼ Slow Feudal Age at 12:09 — slower than 86% of analysed players on Lombardia
▲ Fast Imperial Age at 33:32 — faster than 70% of analysed players on Lombardia
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 35:24 (Spearman) — later than 99% of analysed players on Lombardia
▲ Town centers almost never idle — 3s across the first 17:40
Boopid C
Feudal Age 13:00 vs 10:47
btm 6%
Castle Age 18:56 vs 19:01
top 49%
Imperial Age 35:33 vs 35:48
top 48%
eAPM 22 vs 32
btm 25%
First military 23:01 vs 15:18
btm 17%
▼ Slow Feudal Age at 13:00 — slower than 94% of analysed players on Lombardia
▼ Low eAPM (22) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 5s across the first 18:56
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