AoeStats
← [TM] Goblin Wizard Bolton

Black Forest

508495190Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 71m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Varangians · Canada
1438
+17
🇳🇱 Poles · Netherlands
1437
+17
🇭🇰 Danes · Hong Kong SAR China
1424
+18
🇨🇦 Chinese · Canada
1408
+18
🇦🇷 Cumans · Argentina
1529
-21
🇦🇷 Varangians · Argentina
1504
-19
🇩🇪 Saxons · Germany
1454
-17
🇩🇪 Goths · Germany
1358
-13
Player eAPM Actions Feudal Castle Imperial Opening
67 4,739 10:20 14:36 28:05 ⛏ Fast Castle
47 3,349 11:45 15:47 31:25 ⛏ Fast Castle
36 2,547 11:37 15:12 29:13 ⛏ Fast Castle
31 2,216 10:46 14:36 29:43 ⛏ Fast Castle
28 2,005 11:29 16:21 28:42 ⛏ Fast Castle
28 1,984 9:10 20:58 26:17 ⛏ Fast Castle
26 1,839 11:42 15:17 33:08 ⛏ Fast Castle
23 1,642 11:29 15:52 34:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
81,120 48,048 24,595 4,300 158,063 176,596
56,905 46,055 40,550 3,140 146,650 148,398
37,990 53,850 19,085 4,315 115,240 138,269
59,400 22,535 27,755 4,280 113,970 127,774
65,180 25,865 14,870 2,900 108,815 127,586
57,590 29,866 18,465 2,100 108,021 120,208
33,330 52,505 10,375 5,005 101,215 112,234
11,130 23,480 15,200 3,450 53,260 84,230
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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