MegaRandom
510416441Analyzed2v2 RM
·
18h ago on Sep 30, 2026·
49m 8s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
ink55
D
Feudal Age
12:15
vs 11:14
btm 28%
Castle Age
35:13
vs 20:18
btm 1%
Imperial Age
—
vs 37:21
btm 0%
eAPM
28
vs 28
top 50%
First military
12:25
vs 14:32
top 34%
▼
Slow Castle Age at 35:13 — slower than 99% of analysed players on MegaRandom
▼
Town centers idle 9:58 of the first 35:13 — keep villagers queued
Sex Machine 24cm
A
Feudal Age
9:37
vs 11:14
top 13%
Castle Age
23:31
vs 20:18
btm 23%
Imperial Age
—
vs 37:21
btm 0%
eAPM
37
vs 28
top 30%
First military
10:47
vs 14:32
top 17%
▲
Fast Feudal Age at 9:37 — faster than 87% of analysed players on MegaRandom
▼
Slow Castle Age at 23:31 — slower than 77% of analysed players on MegaRandom
▲
Early military at 10:47 (Scout Cavalry) — earlier than 83% of analysed players on MegaRandom
▲
Town centers almost never idle — 14s across the first 23:31
Fetuquin
B
Feudal Age
9:55
vs 11:14
top 19%
Castle Age
24:50
vs 20:18
btm 15%
Imperial Age
46:42
vs 37:21
btm 8%
eAPM
47
vs 28
top 14%
First military
11:06
vs 14:32
top 21%
▲
Fast Feudal Age at 9:55 — faster than 81% of analysed players on MegaRandom
▼
Slow Castle Age at 24:50 — slower than 85% of analysed players on MegaRandom
▼
Slow Imperial Age at 46:42 — slower than 92% of analysed players on MegaRandom
▲
High eAPM (47) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 24:50
Frank
A
Feudal Age
9:37
vs 11:14
top 13%
Castle Age
27:24
vs 20:18
btm 7%
Imperial Age
—
vs 37:21
btm 0%
eAPM
50
vs 28
top 12%
First military
12:15
vs 14:32
top 32%
▲
Fast Feudal Age at 9:37 — faster than 87% of analysed players on MegaRandom
▼
Slow Castle Age at 27:24 — slower than 93% of analysed players on MegaRandom
▲
High eAPM (50) — top quarter of analysed players
▲
Town centers almost never idle — 5s across the first 27:24