AoeStats
← [KO19] Lord_Turfux

Lombardia

508733218Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 46m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
1745
+9
🇩🇪 Danes · Germany
1667
+12
🇩🇪 Saxons · Germany
1606
+15
🇩🇪 Varangians · Germany
1605
+15
1620
-14
🇨🇴 Hindustanis · Colombia
1604
-14
🇺🇸 Burgundians · United States
1575
-12
🇦🇷 Ethiopians · Argentina
1537
-11
Player eAPM Actions Feudal Castle Imperial Opening
58 2,680 9:07 22:26 35:49 ⚔ Scout Rush
50 2,331 8:47 19:38 34:40 ⚔ Scout Rush
49 2,288 10:12 14:27 34:06 ⛏ Fast Castle
48 2,244 8:40 17:49 36:47 ⚔ Scout Rush
38 1,773 8:08 22:00 35:08 ⚔ Scout Rush
35 1,619 8:59 22:01 35:03 ⚔ Scout Rush
29 1,367 9:33 26:10 44:31 ⚔ M@A into Archers
22 1,027 10:11 19:13 34:45 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
37,675 19,323 15,970 3,140 76,108 82,620
33,875 16,555 15,475 2,865 68,770 72,991
28,625 14,899 11,965 2,250 57,739 60,331
25,030 12,582 16,420 2,900 56,932 66,718
27,840 13,672 11,410 2,700 55,622 57,971
13,295 16,356 9,070 2,160 40,881 49,921
16,150 11,773 7,835 2,580 38,338 45,930
8,920 10,088 6,285 225 25,518 28,839
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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