AoeStats
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Nomad

509594386Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 31m 57s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Malay · Germany
1524
+17
🇬🇧 Malians · United Kingdom
1505
+18
🇨🇿 Inca · Czechia
1501
+18
🇧🇪 Danes · Belgium
1496
+18
🇸🇪 Varangians · Sweden
1596
-19
🇬🇧 Saxons · United Kingdom
1570
-18
🇪🇸 Wei · Spain
1562
-19
🇮🇳 Wu · India
1474
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,398 14:36 18:37 — ⛏ Fish Boom FC
40 1,264 12:24 19:15 — ⛏ Fish Boom FC
33 1,051 14:13 17:13 — ⛏ Fish Boom FC
33 1,042 13:41 23:27 — ⛏ Fish Boom into Galleys FC
33 1,064 12:36 17:00 — ⛏ Fish Boom FC
30 958 12:29 16:17 — ⛏ Fish Boom FC
27 872 14:00 17:40 — ⛏ Fish Boom FC
19 603 13:33 22:04 — ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
10,595 9,470 1,855 1,665 23,585 26,843
9,500 8,195 2,050 1,630 21,375 24,918
7,425 8,156 2,965 850 19,396 20,410
5,600 8,007 2,095 1,745 17,447 18,979
6,035 8,007 1,840 770 16,652 17,185
5,450 5,739 1,945 1,630 14,764 14,868
5,350 6,742 1,625 870 14,587 14,964
4,875 5,365 1,075 1,830 13,145 12,925
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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