AoeStats
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Arena

509793909Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 39m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Varangians · Argentina
1646
+6
🇨🇱 Saxons · Chile
1536
+9
🇦🇷 Danes · Argentina
1411
+13
🇦🇷 Persians · Argentina
1210
+21
🇧🇷 Bohemians · Brazil
1433
-16
🇨🇳 Saracens · China
1369
-12
🇦🇺 Malay · Australia
1331
-11
🇦🇷 Khmer · Argentina
1316
-10
Player eAPM Actions Feudal Castle Imperial Opening
55 2,189 9:53 15:11 29:54 ⛏ Fast Castle
39 1,537 11:21 15:18 31:47 ⛏ Fast Castle
39 1,540 9:34 14:00 31:45 ⛏ Fast Castle
34 1,368 9:44 13:41 28:14 ⛏ Fast Castle
32 1,286 11:56 14:53 27:53 ⛏ Fast Castle
31 1,251 10:26 14:06 27:47 ⛏ Fast Castle
25 987 10:45 14:40 29:55 ⛏ Fast Castle
23 926 11:19 16:25 23:34 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
23,210 12,900 10,135 4,250 50,495 53,175
22,435 19,270 6,890 1,795 50,390 52,604
23,275 11,185 14,135 1,500 50,095 56,926
24,785 11,035 10,310 2,215 48,345 53,890
23,100 14,320 5,930 1,060 44,410 49,408
19,110 9,620 12,445 2,475 43,650 58,567
11,045 9,195 6,975 720 27,935 28,240
9,580 4,210 7,550 1,330 22,670 25,307
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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