AoeStats
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Arena

509592185Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 37m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Teutons · Taiwan
1690
+15
🇳🇴 Saxons · Norway
1668
+16
🇳🇴 Danes · Norway
1665
+16
🇦🇷 Varangians · Argentina
1531
+22
🇧🇪 Varangians · Belgium
1823
-23
🇦🇲 Khmer · Armenia
1631
-16
🇹🇷 Bulgarians · Türkiye
1622
-15
🇪🇸 Koreans · Spain
1611
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 2,051 9:48 13:35 28:43 ⛏ Fast Castle
53 1,982 10:27 14:27 26:27 ⛏ Fast Castle
43 1,603 10:28 14:04 27:25 ⛏ Fast Castle
43 1,615 10:05 14:11 34:44 ⛏ Fast Castle
32 1,180 10:25 14:13 29:22 ⛏ Fast Castle
30 1,126 10:26 13:41 28:00 ⛏ Fast Castle
23 853 10:50 16:05 — ⛏ Fast Castle
22 809 8:28 24:16 31:17 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
30,895 14,319 12,410 1,600 59,224 62,450
20,295 18,525 9,925 4,200 52,945 54,694
16,205 18,810 11,010 1,565 47,590 54,818
21,545 9,460 9,560 2,900 43,465 49,664
12,045 14,010 6,220 1,545 33,820 40,000
11,055 9,505 3,310 1,940 25,810 27,125
9,185 5,575 2,205 3,425 20,390 22,784
3,500 1,522 250 105 5,377 5,059
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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