AoeStats
← Luca

Arena

508474645Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 54m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Teutons · Finland
1657
+10
🇫🇮 Danes · Finland
1581
+13
🇫🇮 Slavs · Finland
1506
+16
🇫🇮 Vietnamese · Finland
1484
+18
🇩🇪 Saxons · Germany
1602
-17
🇦🇷 Varangians · Argentina
1554
-16
🇦🇷 Britons · Argentina
1540
-15
🇦🇹 Varangians · Austria
1372
-9
Player eAPM Actions Feudal Castle Imperial Opening
63 3,431 10:14 14:13 28:43 ⛏ Fast Castle
55 2,949 10:29 14:18 27:35 ⛏ Fast Castle
51 2,746 10:51 14:44 42:04 ⛏ Fast Castle
45 2,417 10:08 14:08 31:58 ⛏ Fast Castle
42 2,263 10:55 14:26 28:12 ⛏ Fast Castle
37 2,001 10:44 14:31 28:38 ⛏ Fast Castle
33 1,774 10:16 23:11 53:36 ⛏ Fast Castle
30 1,631 8:17 22:56 37:22 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
33,885 52,955 24,010 3,225 114,075 124,363
33,240 21,369 28,645 4,075 87,329 100,098
37,805 31,530 14,070 2,250 85,655 87,822
26,570 30,450 13,905 2,150 73,075 85,576
18,220 15,035 6,170 6,700 46,125 54,142
13,825 15,410 1,925 3,195 34,355 36,657
14,025 12,965 4,920 2,185 34,095 38,359
10,835 8,135 3,075 2,800 24,845 29,115
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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