Oasis
509234060Analyzed2v2 RM
·
5d ago on Sep 26, 2026·
60m 53s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
Welcome To The Jungle
C
Feudal Age
10:30
vs 10:44
top 44%
Castle Age
23:25
vs 20:42
btm 25%
Imperial Age
48:42
vs 36:44
btm 4%
eAPM
35
vs 31
top 41%
First military
11:42
vs 13:39
top 37%
▼
Slow Castle Age at 23:25 — slower than 75% of analysed players on Oasis
▼
Slow Imperial Age at 48:42 — slower than 96% of analysed players on Oasis
▲
Town centers almost never idle — 22s across the first 23:25
santi_898
D
Feudal Age
11:53
vs 10:44
btm 22%
Castle Age
25:26
vs 20:42
btm 12%
Imperial Age
57:39
vs 36:44
btm 1%
eAPM
27
vs 31
btm 41%
First military
11:55
vs 13:39
top 38%
▼
Slow Feudal Age at 11:53 — slower than 78% of analysed players on Oasis
▼
Slow Castle Age at 25:26 — slower than 88% of analysed players on Oasis
▼
Slow Imperial Age at 57:39 — slower than 99% of analysed players on Oasis
▼
Town centers idle 4:46 of the first 25:26 — keep villagers queued
[TUC] P E L U S A
B
Feudal Age
11:54
vs 10:44
btm 22%
Castle Age
16:27
vs 20:42
top 16%
Imperial Age
41:26
vs 36:44
btm 19%
eAPM
38
vs 31
top 34%
First military
16:09
vs 13:39
btm 38%
▼
Slow Feudal Age at 11:54 — slower than 78% of analysed players on Oasis
▲
Fast Castle Age at 16:27 — faster than 84% of analysed players on Oasis
▼
Slow Imperial Age at 41:26 — slower than 81% of analysed players on Oasis
▲
Town centers almost never idle — 1s across the first 16:27
[TUC] NAGES
C
Feudal Age
9:52
vs 10:44
top 27%
Castle Age
24:06
vs 20:42
btm 20%
Imperial Age
—
vs 36:44
btm 0%
eAPM
18
vs 31
btm 17%
First military
10:25
vs 13:39
top 20%
▲
Fast Feudal Age at 9:52 — faster than 73% of analysed players on Oasis
▼
Slow Castle Age at 24:06 — slower than 80% of analysed players on Oasis
▼
Low eAPM (18) — busier hands win idle time back
▲
Early military at 10:25 (Scout Cavalry) — earlier than 80% of analysed players on Oasis
▼
Town centers idle 7:58 of the first 24:06 — keep villagers queued