AoeStats
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Fortress

510162764Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 70m 42s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Varangians · Germany
1689
+15
🇩🇪 Saxons · Germany
1678
+16
🇹🇷 Huns · Türkiye
1591
+19
🇩🇪 Danes · Germany
1450
+25
🇹🇷 Bohemians · Türkiye
1687
-20
🇨🇳 Maya · China
1663
-19
🇹🇷 Mongols · Türkiye
1652
-18
🇹🇷 Varangians · Türkiye
1643
-18
Player eAPM Actions Feudal Castle Imperial Opening
46 3,243 7:33 11:12 24:32 ⛏ Fast Castle
45 3,213 7:10 11:06 42:12 ⛏ Fast Castle
45 3,180 7:37 11:20 22:39 ⛏ Fast Castle
37 2,601 8:01 11:38 25:45 ⛏ Fast Castle
37 2,608 7:15 11:27 26:21 ⛏ Fast Castle
36 2,555 7:37 11:10 25:03 ⛏ Fast Castle
34 2,423 7:02 11:05 28:31 ⛏ Fast Castle
26 1,862 7:35 11:26 25:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
72,075 46,718 44,570 4,030 167,393 185,905
62,005 40,490 43,205 3,545 149,245 154,610
72,000 31,300 41,975 315 145,590 165,012
67,200 21,085 41,555 4,430 134,270 156,558
40,460 50,995 38,275 4,375 134,105 150,553
46,570 31,715 22,505 5,050 105,840 118,893
33,915 41,420 20,290 2,850 98,475 100,728
31,625 28,429 10,380 8,235 78,669 80,087
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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