AoeStats
← Blyad _Mann

MegaRandom

509134197Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 23m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Magyars · South Africa
1006
+13
🇿🇦 Shu · South Africa
954
+15
🇦🇷 Khmer · Argentina
905
+17
🇿🇦 Slavs · South Africa
859
+18
🇳🇱 Saxons · Netherlands
954
-17
🇹🇼 Varangians · Taiwan
940
-16
🇧🇷 Bohemians · Brazil
910
-15
🇹🇼 Danes · Taiwan
901
-39
Player eAPM Actions Feudal Castle Imperial Opening
47 1,108 9:45 — — ⚔ Archer Rush
32 762 9:39 — — ⚔ Archer Rush
26 613 9:00 — — ⚔ Scout Rush
20 471 10:53 — —
19 443 9:57 — — ⚔ Skirmisher Rush
18 435 9:42 17:30 — ⛏ Fast Castle
16 372 10:47 — —
14 321 10:20 16:12 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
4,600 4,384 1,815 0 10,799 11,955
5,430 4,200 525 200 10,355 11,782
5,520 3,650 770 0 9,940 11,256
4,150 5,164 405 200 9,919 11,362
6,240 3,125 100 250 9,715 10,233
3,795 3,467 930 0 8,192 10,386
4,010 2,695 25 500 7,230 9,092
3,935 2,080 615 0 6,630 7,790
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.