AoeStats
← GenCR7

Oasis

508789304Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 55m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Saxons · United Kingdom
745
+16
🇨🇳 Mongols · China
715
+17
🇨🇳 Varangians · China
694
+18
🇨🇳 Wu · China
607
+20
🇺🇸 Jurchens · United States
771
-19
🇺🇸 Poles · United States
764
-19
🇹🇷 Turks · Türkiye
754
-19
🇲🇽 Celts · Mexico
642
-14
Compared against 78,100 analysed team-game players on Oasis.
Executioner's Bong D
Feudal Age 11:48 vs 10:44
btm 24%
Castle Age 23:48 vs 20:42
btm 22%
Imperial Age 41:30 vs 36:44
btm 19%
eAPM 17 vs 31
btm 16%
First military 24:26 vs 13:39
btm 11%
▼ Slow Feudal Age at 11:48 — slower than 76% of analysed players on Oasis
▼ Slow Castle Age at 23:48 — slower than 78% of analysed players on Oasis
▼ Slow Imperial Age at 41:30 — slower than 81% of analysed players on Oasis
▼ Low eAPM (17) — busier hands win idle time back
▼ First military only at 24:26 (Varangian Guard) — later than 89% of analysed players on Oasis
▼ Town centers idle 3:08 of the first 23:48 — keep villagers queued
刺猬 C
Feudal Age 11:49 vs 10:44
btm 23%
Castle Age 20:50 vs 20:42
btm 49%
Imperial Age 39:02 vs 36:44
btm 33%
eAPM 17 vs 31
btm 16%
First military 23:56 vs 13:39
btm 12%
▼ Slow Feudal Age at 11:49 — slower than 77% of analysed players on Oasis
▼ Low eAPM (17) — busier hands win idle time back
▼ First military only at 23:56 (Monk) — later than 88% of analysed players on Oasis
wzr C
Feudal Age 10:37 vs 10:44
top 47%
Castle Age 23:02 vs 20:42
btm 28%
Imperial Age 35:33 vs 36:44
top 40%
eAPM 11 vs 31
btm 5%
First military 27:11 vs 13:39
btm 7%
▼ Low eAPM (11) — busier hands win idle time back
▼ First military only at 27:11 (Monk) — later than 93% of analysed players on Oasis
▲ Town centers almost never idle — 25s across the first 23:02
Antonio B
Feudal Age 12:15 vs 10:44
btm 17%
Castle Age 16:09 vs 20:42
top 14%
Imperial Age 34:44 vs 36:44
top 33%
eAPM 34 vs 31
top 42%
First military 19:29 vs 13:39
btm 25%
▼ Slow Feudal Age at 12:15 — slower than 83% of analysed players on Oasis
▲ Fast Castle Age at 16:09 — faster than 86% of analysed players on Oasis
▲ Town centers almost never idle — 4s across the first 16:08
AloneArcher C
Feudal Age 12:32 vs 10:44
btm 13%
Castle Age 19:29 vs 20:42
top 39%
Imperial Age 38:04 vs 36:44
btm 39%
eAPM 28 vs 31
btm 44%
First military 30:54 vs 13:39
btm 3%
▼ Slow Feudal Age at 12:32 — slower than 87% of analysed players on Oasis
▼ Loom after the Feudal click (48:52) — usually safest before it
▼ First military only at 30:54 (Spearman) — later than 97% of analysed players on Oasis
▲ Town centers almost never idle — 2s across the first 19:29
nameBURRITO D
Feudal Age 12:16 vs 10:44
btm 16%
Castle Age 22:01 vs 20:42
btm 37%
Imperial Age — vs 36:44
btm 0%
eAPM 13 vs 31
btm 8%
First military 15:24 vs 13:39
btm 42%
▼ Slow Feudal Age at 12:16 — slower than 84% of analysed players on Oasis
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 4:40 of the first 22:01 — keep villagers queued
GenCR7 D
Feudal Age 16:05 vs 10:44
btm 1%
Castle Age 23:37 vs 20:42
btm 23%
Imperial Age 38:56 vs 36:44
btm 33%
eAPM 16 vs 31
btm 12%
First military 25:49 vs 13:39
btm 9%
▼ Slow Feudal Age at 16:05 — slower than 99% of analysed players on Oasis
▼ Slow Castle Age at 23:37 — slower than 77% of analysed players on Oasis
▼ Low eAPM (16) — busier hands win idle time back
▼ First military only at 25:49 (Spearman) — later than 91% of analysed players on Oasis
▲ Town centers almost never idle — 23s across the first 23:37
VersedSeal9311 D
Feudal Age 13:44 vs 10:44
btm 5%
Castle Age 20:53 vs 20:42
btm 48%
Imperial Age 40:01 vs 36:44
btm 27%
eAPM 14 vs 31
btm 9%
First military 32:33 vs 13:39
btm 2%
▼ Slow Feudal Age at 13:44 — slower than 95% of analysed players on Oasis
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 32:33 (Knight) — later than 98% of analysed players on Oasis
▲ Town centers almost never idle — 9s across the first 20:53
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