MegaRandom
509921533Analyzed4v4 RM
·
3d ago on Sep 28, 2026·
15m 59s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
小生怕怕
D
Feudal Age
13:13
vs 11:14
btm 15%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
19
vs 28
btm 27%
▼
Slow Feudal Age at 13:13 — slower than 85% of analysed players on MegaRandom
▲
Town centers almost never idle — 20s across the first 15:59
Dwarf king
A
Feudal Age
11:21
vs 11:14
btm 47%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
44
vs 28
top 19%
First military
11:41
vs 14:32
top 27%
▲
High eAPM (44) — top quarter of analysed players
▲
Town centers almost never idle — 4s across the first 15:59
YOGRANNYCANTSCRAP
S
Feudal Age
8:54
vs 11:14
top 4%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
50
vs 28
top 12%
First military
10:26
vs 14:32
top 13%
▲
Fast Feudal Age at 8:54 — faster than 96% of analysed players on MegaRandom
▲
High eAPM (50) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:26 (Archer) — earlier than 87% of analysed players on MegaRandom
Issue
S
Feudal Age
8:59
vs 11:14
top 5%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
60
vs 28
top 5%
First military
9:47
vs 14:32
top 8%
▲
Fast Feudal Age at 8:59 — faster than 95% of analysed players on MegaRandom
▲
High eAPM (60) — top quarter of analysed players
▲
Early military at 9:47 (Scout Cavalry) — earlier than 92% of analysed players on MegaRandom
▲
Town centers almost never idle — 6s across the first 15:59
.
S
Feudal Age
9:01
vs 11:14
top 5%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
65
vs 28
top 3%
First military
10:10
vs 14:32
top 11%
▲
Fast Feudal Age at 9:01 — faster than 95% of analysed players on MegaRandom
▲
High eAPM (65) — top quarter of analysed players
▲
Early military at 10:10 (Archer) — earlier than 89% of analysed players on MegaRandom
▲
Town centers almost never idle — 4s across the first 15:59
养几亿
S
Feudal Age
10:21
vs 11:14
top 28%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
102
vs 28
top 0%
First military
11:25
vs 14:32
top 24%
▲
Fast Feudal Age at 10:21 — faster than 72% of analysed players on MegaRandom
▲
High eAPM (102) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 15:59
luoul
S
Feudal Age
8:54
vs 11:14
top 4%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
54
vs 28
top 8%
First military
10:02
vs 14:32
top 9%
▲
Fast Feudal Age at 8:54 — faster than 96% of analysed players on MegaRandom
▲
High eAPM (54) — top quarter of analysed players
▲
Early military at 10:02 (Archer) — earlier than 91% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 15:59
Zilove_
S
Feudal Age
9:36
vs 11:14
top 13%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
53
vs 28
top 9%
First military
10:26
vs 14:32
top 13%
▲
Fast Feudal Age at 9:36 — faster than 87% of analysed players on MegaRandom
▲
High eAPM (53) — top quarter of analysed players
▲
Early military at 10:26 (Scout Cavalry) — earlier than 87% of analysed players on MegaRandom