AoeStats
← 小生怕怕

MegaRandom

509921533Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 15m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1529
+16
🇨🇳 Vietnamese · China
1507
+17
🇨🇳 Ethiopians · China
1486
+18
🇨🇳 Varangians · China
1438
+19
🇮🇳 Khmer · India
1558
-19
🇨🇳 Spanish · China
1532
-18
🇺🇸 Saxons · United States
1510
-17
🇺🇸 Mongols · United States
1484
-16
Compared against 150,350 analysed team-game players on MegaRandom.
小生怕怕 D
Feudal Age 13:13 vs 11:14
btm 15%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 19 vs 28
btm 27%
▼ Slow Feudal Age at 13:13 — slower than 85% of analysed players on MegaRandom
▲ Town centers almost never idle — 20s across the first 15:59
Dwarf king A
Feudal Age 11:21 vs 11:14
btm 47%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 44 vs 28
top 19%
First military 11:41 vs 14:32
top 27%
▲ High eAPM (44) — top quarter of analysed players
▲ Town centers almost never idle — 4s across the first 15:59
YOGRANNYCANTSCRAP S
Feudal Age 8:54 vs 11:14
top 4%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 50 vs 28
top 12%
First military 10:26 vs 14:32
top 13%
▲ Fast Feudal Age at 8:54 — faster than 96% of analysed players on MegaRandom
▲ High eAPM (50) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 10:26 (Archer) — earlier than 87% of analysed players on MegaRandom
Issue S
Feudal Age 8:59 vs 11:14
top 5%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 60 vs 28
top 5%
First military 9:47 vs 14:32
top 8%
▲ Fast Feudal Age at 8:59 — faster than 95% of analysed players on MegaRandom
▲ High eAPM (60) — top quarter of analysed players
▲ Early military at 9:47 (Scout Cavalry) — earlier than 92% of analysed players on MegaRandom
▲ Town centers almost never idle — 6s across the first 15:59
. S
Feudal Age 9:01 vs 11:14
top 5%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 65 vs 28
top 3%
First military 10:10 vs 14:32
top 11%
▲ Fast Feudal Age at 9:01 — faster than 95% of analysed players on MegaRandom
▲ High eAPM (65) — top quarter of analysed players
▲ Early military at 10:10 (Archer) — earlier than 89% of analysed players on MegaRandom
▲ Town centers almost never idle — 4s across the first 15:59
养几亿 S
Feudal Age 10:21 vs 11:14
top 28%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 102 vs 28
top 0%
First military 11:25 vs 14:32
top 24%
▲ Fast Feudal Age at 10:21 — faster than 72% of analysed players on MegaRandom
▲ High eAPM (102) — top quarter of analysed players
▲ Town centers almost never idle — 2s across the first 15:59
luoul S
Feudal Age 8:54 vs 11:14
top 4%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 54 vs 28
top 8%
First military 10:02 vs 14:32
top 9%
▲ Fast Feudal Age at 8:54 — faster than 96% of analysed players on MegaRandom
▲ High eAPM (54) — top quarter of analysed players
▲ Early military at 10:02 (Archer) — earlier than 91% of analysed players on MegaRandom
▲ Town centers almost never idle — 1s across the first 15:59
Zilove_ S
Feudal Age 9:36 vs 11:14
top 13%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 53 vs 28
top 9%
First military 10:26 vs 14:32
top 13%
▲ Fast Feudal Age at 9:36 — faster than 87% of analysed players on MegaRandom
▲ High eAPM (53) — top quarter of analysed players
▲ Early military at 10:26 (Scout Cavalry) — earlier than 87% of analysed players on MegaRandom
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