Arabia
509120892Analyzed2v2 RM
·
5d ago on Sep 25, 2026·
49m 23s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Tatu enjoyer
50 units ordered
Jarl34
Scout Cavalry8
Scorpion8
First military 11:29 — Scout Cavalry
dr. phil.
140 units ordered
Crossbowman50
Archer42
Arbalester42
Skirmisher6
First military 12:42 — Archer
Miel
118 units ordered
Xianbei Raider52
Tiger Cavalry41
Traction Trebuchet18
Spearman4
Scout Cavalry3
First military 10:56 — Scout Cavalry
Don Salluste
100 units ordered
Elite Skirmisher70
Varangian Guard12
Man-at-Arms9
Skirmisher8
Spearman1
First military 12:23 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Tatu enjoyer’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
dr. phil.’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Miel’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Don Salluste’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1