AoeStats
← Tarongil

Nomad

509938959Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 46m 40s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Danes · Sweden
1298
+8
🇸🇪 Saxons · Sweden
1173
+12
🇬🇧 Varangians · United Kingdom
1157
+13
🇸🇪 Huns · Sweden
1016
+18
🇺🇸 Burgundians · United States
1135
-15
🇩🇪 Sicilians · Germany
1109
-14
🇨🇿 Persians · Czechia
1046
-11
🇩🇪 Bohemians · Germany
1042
-11
Player eAPM Actions Feudal Castle Imperial Opening
34 1,607 13:31 17:10 38:18 ⛏ Fish Boom FC
34 1,573 15:28 23:16 44:20 ⛏ Fish Boom FC
30 1,398 15:22 20:11 40:19 ⛏ Fish Boom FC
25 1,155 14:57 28:36 — ⚔ Scout Rush
25 1,163 12:40 18:31 41:26 ⚔ Fish Boom into Scouts FC
18 857 12:01 34:32 — ⚔ Fish Boom into Archers
14 656 27:55 45:10 — ⛏ Fish Boom FC
13 629 14:48 24:15 43:44 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
24,610 18,545 12,680 4,500 60,335 60,803
21,310 18,060 8,945 2,500 50,815 52,897
14,250 11,435 6,580 300 32,565 41,853
13,290 8,473 7,195 2,350 31,308 36,704
11,905 7,934 6,830 1,155 27,824 34,091
5,985 8,030 3,310 1,555 18,880 19,027
7,280 6,340 1,700 2,385 17,705 19,668
5,225 4,729 250 200 10,404 11,590
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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