AoeStats
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Nomad

509377267Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 35m 43s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Saxons · Taiwan
1299
+11
🇹🇼 Varangians · Taiwan
1145
+17
🇹🇼 Danes · Taiwan
1145
+17
🇹🇼 Muisca · Taiwan
1140
+17
🇦🇷 Mapuche · Argentina
1260
-19
🇦🇷 Koreans · Argentina
1190
-16
🇦🇷 Persians · Argentina
1127
-14
🇦🇷 Byzantines · Argentina
1115
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 1,860 13:43 17:34 — ⛏ Fish Boom FC
34 1,207 13:43 19:06 — ⛏ Fish Boom
31 1,090 12:53 18:21 — ⛏ Fish Boom FC
29 1,047 14:51 18:48 31:50 ⛏ Fish Boom FC
25 877 13:58 20:59 — ⚔ Fish Boom into Skirms
20 699 12:40 18:30 — ⛏ Fish Boom FC
17 592 14:22 22:16 — ⛏ Fish Boom into Galleys FC
17 623 17:16 — —

Resources

Player Food Wood Gold Stone Spent Collected
12,420 11,681 6,110 3,070 33,281 34,298
11,315 9,505 3,825 1,800 26,445 27,074
9,295 8,155 3,105 2,375 22,930 24,861
7,650 8,126 2,395 600 18,771 21,601
7,860 5,265 1,515 2,335 16,975 17,698
5,930 6,663 2,555 950 16,098 18,917
5,985 7,056 2,315 435 15,791 19,385
2,800 2,275 50 745 5,870 7,493
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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