AoeStats
← Chigüiro

Arena

509789509Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 43m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1510
+11
🇮🇹 Varangians · Italy
1495
+12
🇮🇹 Saxons · Italy
1383
+16
1373
+17
🇨🇴 Italians · Colombia
1554
-20
🇲🇽 Gurjaras · Mexico
1419
-15
🇨🇴 Koreans · Colombia
1388
-14
🇨🇴 Bohemians · Colombia
1207
-7
Player eAPM Actions Feudal Castle Imperial Opening
60 2,610 10:48 14:29 35:20 ⛏ Fast Castle
54 2,364 9:25 13:14 29:21 ⛏ Fast Castle
44 1,902 10:35 15:16 31:34 ⛏ Fast Castle
43 1,853 11:58 15:50 28:27 ⛏ Fast Castle
37 1,596 10:39 14:18 29:07 ⛏ Fast Castle
35 1,510 9:57 15:07 29:18 ⛏ Fast Castle
32 1,380 8:48 20:52 29:40 ⛏ Fast Castle
28 1,234 8:51 19:30 32:52 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
25,570 27,865 13,560 1,450 68,445 76,040
29,150 20,545 14,845 1,700 66,240 68,987
22,560 13,568 13,550 2,250 51,928 67,379
21,840 16,023 7,230 2,625 47,718 53,828
21,880 16,860 6,885 1,605 47,230 53,295
11,890 16,530 6,205 3,680 38,305 41,441
17,030 12,320 5,200 1,580 36,130 40,963
9,175 7,430 5,685 735 23,025 27,336
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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