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Arena

508877276Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 40m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Danes · Taiwan
1213
+13
1192
+14
🇦🇺 Persians · Australia
1118
+16
🇦🇺 Danes · Australia
1118
+17
🇷🇺 Vietnamese · Russia
1187
-17
🇨🇭 Cumans · Switzerland
1145
-15
🇹🇷 Poles · Türkiye
1123
-14
🇫🇮 Saxons · Finland
1122
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 2,249 12:22 15:56 29:58 ⛏ Fast Castle
45 1,802 10:22 14:42 36:41 ⛏ Fast Castle
34 1,374 10:58 14:30 31:50 ⛏ Fast Castle
32 1,264 11:31 15:22 — ⛏ Fast Castle
27 1,088 8:25 21:09 — ⛏ Fast Castle
26 1,032 10:38 14:14 — ⛏ Fast Castle
23 935 11:18 15:36 29:49 ⛏ Fast Castle
18 734 11:56 16:37 32:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,510 11,655 17,285 950 56,400 65,896
22,780 11,176 12,145 1,700 47,801 54,271
17,305 11,845 7,130 1,730 38,010 45,195
18,775 10,180 6,750 2,250 37,955 47,667
13,900 7,450 5,725 1,500 28,575 30,551
15,835 6,625 4,605 1,500 28,565 32,788
7,680 10,195 4,880 1,400 24,155 27,775
10,375 8,045 3,380 1,000 22,800 24,036
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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