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MegaRandom

509654396Analyzed
2v2 RM · 4d ago on Sep 27, 2026· 44m 56s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Danes · Chile
1216
+13
🇨🇱 Varangians · Chile
1053
+19
🇺🇸 Armenians · United States
1139
-16
🇦🇷 Spanish · Argentina
1124
-16
Compared against 151,872 analysed team-game players on MegaRandom.
DougFunnie B
Feudal Age 11:15 vs 11:14
top 50%
Castle Age 23:55 vs 20:18
btm 20%
Imperial Age 36:47 vs 37:20
top 46%
eAPM 35 vs 28
top 33%
First military 10:58 vs 14:33
top 19%
▼ Slow Castle Age at 23:55 — slower than 80% of analysed players on MegaRandom
▼ Loom after the Feudal click (33:40) — usually safest before it
▲ Early military at 10:58 (Militia) — earlier than 81% of analysed players on MegaRandom
Castigador C
Feudal Age 11:50 vs 11:14
btm 36%
Castle Age 21:58 vs 20:18
btm 35%
Imperial Age — vs 37:20
btm 0%
eAPM 31 vs 28
top 42%
First military 13:20 vs 14:33
top 42%
▲ Town centers almost never idle — 2s across the first 21:58
epic shit B
Feudal Age 11:12 vs 11:14
top 49%
Castle Age 20:02 vs 20:18
top 47%
Imperial Age — vs 37:20
btm 0%
eAPM 23 vs 28
btm 37%
First military 33:03 vs 14:33
btm 1%
▼ First military only at 33:03 (Jarl) — later than 99% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 20:02
Manco Cápac II A
Feudal Age 9:21 vs 11:14
top 9%
Castle Age 17:19 vs 20:18
top 24%
Imperial Age 44:38 vs 37:20
btm 12%
eAPM 51 vs 28
top 11%
First military 7:38 vs 14:33
top 2%
▲ Fast Feudal Age at 9:21 — faster than 91% of analysed players on MegaRandom
▲ Fast Castle Age at 17:19 — faster than 76% of analysed players on MegaRandom
▼ Slow Imperial Age at 44:38 — slower than 88% of analysed players on MegaRandom
▲ High eAPM (51) — top quarter of analysed players
▲ Early military at 7:38 (Militia) — earlier than 98% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 17:19
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