AoeStats
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African Clearing

510581601Analyzed
4v4 RM · 23h ago on Oct 1, 2026· 55m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Japanese · Spain
1153
+16
🇹🇼 Berbers · Taiwan
1131
+17
🇪🇸 Persians · Spain
1113
+17
🇦🇹 Chinese · Austria
1077
+19
🇸🇪 Vikings · Sweden
1287
-23
🇸🇪 Saxons · Sweden
1187
-19
🇸🇪 Varangians · Sweden
1110
-16
🇸🇪 Danes · Sweden
981
-11
Player eAPM Actions Feudal Castle Imperial Opening
37 2,088 14:33 21:12 — ⛏ Fast Castle
34 1,889 13:57 17:36 38:26 ⛏ Fast Castle
25 1,374 13:09 27:15 43:26 ⚔ Archer Rush
24 1,322 12:48 23:16 43:30 ⚔ Scout Rush
24 1,345 12:33 23:30 47:00 ⚔ Archer Rush
20 1,132 14:48 19:06 44:10 ⚔ Drush FC
15 837 15:07 23:22 43:51 ⚔ Scout Rush
12 652 14:13 19:51 49:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,125 13,495 13,920 2,000 53,540 66,854
17,390 15,961 7,460 2,150 42,961 44,476
20,135 8,585 9,160 2,450 40,330 51,057
15,985 13,541 7,815 2,250 39,591 47,370
13,175 12,314 8,105 3,000 36,594 41,202
8,810 11,295 6,945 1,600 28,650 33,730
13,280 8,095 2,645 3,750 27,770 28,722
9,560 6,725 2,200 2,710 21,195 25,230
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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