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Arena

510283900Analyzed
4v4 RM · 22h ago on Sep 30, 2026· 41m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Portuguese · China
1193
+16
🇹🇼 Persians · Taiwan
1169
+17
🇨🇳 Varangians · China
1152
+49
🇹🇼 Danes · Taiwan
1149
+17
🇻🇳 Saracens · Vietnam
1208
-18
🇪🇸 Spanish · Spain
1194
-17
🇨🇳 Spanish · China
1185
-17
🇮🇳 Saxons · India
1174
-16
Player eAPM Actions Feudal Castle Imperial Opening
53 2,158 10:05 13:56 30:17 ⛏ Fast Castle
48 1,988 10:20 15:06 31:14 ⛏ Fast Castle
40 1,629 10:57 15:23 34:45 ⛏ Fast Castle
37 1,509 11:55 15:36 35:21 ⛏ Fast Castle
31 1,275 11:05 14:54 33:12 ⛏ Fast Castle
30 1,232 11:00 15:07 30:05 ⛏ Fast Castle
24 976 10:28 15:39 31:48 ⛏ Fast Castle
16 659 10:52 15:10 32:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,945 13,925 14,505 4,495 63,870 68,325
22,705 20,643 7,855 1,630 52,833 60,860
23,465 11,075 13,365 4,400 52,305 58,828
19,490 14,955 7,670 1,625 43,740 48,592
21,150 13,665 4,880 2,110 41,805 45,287
13,080 10,615 3,900 2,250 29,845 34,651
10,225 5,915 10,215 2,050 28,405 30,180
10,855 6,170 3,890 1,500 22,415 27,737
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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