AoeStats
← Eugenius

Black Forest

508515650Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 41m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1799
+12
🇵🇪 Ethiopians · Peru
1702
+16
1681
+17
🇲🇽 Gurjaras · Mexico
1674
+17
🇮🇳 Varangians · India
1738
-17
🇪🇸 Saxons · Spain
1719
-16
🇮🇳 Danes · India
1705
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🇺🇸 Portuguese · United States
1637
-13
Player eAPM Actions Feudal Castle Imperial Opening
66 2,712 10:26 27:36 40:17 ⚔ Archer Rush
49 2,042 11:16 15:14 35:33 ⛏ Fast Castle
49 2,012 9:18 17:06 36:28 ⚔ Scouts FC
47 1,942 10:09 15:38 — ⛏ Fast Castle
45 1,862 12:53 16:32 39:29 ⛏ Fast Castle
37 1,544 11:58 16:58 — ⛏ Fast Castle
36 1,501 11:15 15:17 — ⛏ Fast Castle
36 1,475 9:00 31:04 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,245 12,823 10,390 300 40,758 42,046
19,355 12,789 6,520 1,970 40,634 43,187
19,790 11,085 3,940 1,930 36,745 39,380
12,290 5,610 7,250 100 25,250 27,371
7,350 9,646 7,645 170 24,811 26,717
5,950 5,381 1,370 650 13,351 14,639
4,200 4,906 2,415 1,700 13,221 13,658
3,150 3,066 1,110 1,590 8,916 10,658
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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