Pilgrims
509675990Analyzed2v2 RM
·
3d ago on Sep 27, 2026·
34m 5s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
RIZOSRULL
23 units ordered
Knight12
Cavalry Archer8
Scout Cavalry3
First military 12:59 — Scout Cavalry
❂dlnlb
38 units ordered
Champi Scout32
Skirmisher6
First military 16:05 — Champi Scout
maioo
20 units ordered
Longship10
Scout Cavalry4
Spearman3
Pikeman2
Transport Ship1
First military 8:34 — Transport Ship
Nick
13 units ordered
Militia8
Knight5
First military 16:27 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
RIZOSRULL’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
❂dlnlb’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
maioo’s army
and what beats it
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Nick’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9