AoeStats
← ALmotema

African Clearing

510309094Analyzed
4v4 RM · 10h ago on Sep 30, 2026· 46m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Tupi · Japan
1509
+11
🇯🇵 Japanese · Japan
1469
+13
🇯🇵 Mongols · Japan
1457
+13
🇯🇵 Vietnamese · Japan
1288
+21
🇻🇳 Lithuanians · Vietnam
1431
-16
🇻🇳 Cumans · Vietnam
1402
-15
🇺🇸 Saxons · United States
1387
-14
🇹🇼 Varangians · Taiwan
1363
-13
Compared against 221,720 analysed team-game players on African Clearing.
dustbin C
Feudal Age 14:39 vs 13:36
btm 25%
Castle Age 33:16 vs 20:32
btm 3%
Imperial Age — vs 40:27
btm 0%
eAPM 35 vs 30
top 38%
First military 17:35 vs 17:06
btm 46%
▼ Slow Feudal Age at 14:39 — slower than 75% of analysed players on African Clearing
▼ Slow Castle Age at 33:16 — slower than 97% of analysed players on African Clearing
▼ Town centers idle 39:52 of the first 33:15 — keep villagers queued
busy pushing deer A
Feudal Age 14:21 vs 13:36
btm 30%
Castle Age 18:11 vs 20:32
top 23%
Imperial Age 38:26 vs 40:27
top 34%
eAPM 57 vs 30
top 4%
First military 18:14 vs 17:06
btm 41%
▲ Fast Castle Age at 18:11 — faster than 77% of analysed players on African Clearing
▲ High eAPM (57) — top quarter of analysed players
▼ Loom after the Feudal click (23:38) — usually safest before it
▼ Town centers idle 15:13 of the first 18:11 — keep villagers queued
ALmotema C
Feudal Age 13:58 vs 13:36
btm 40%
Castle Age 22:22 vs 20:32
btm 37%
Imperial Age — vs 40:27
btm 0%
eAPM 32 vs 30
top 45%
First military 22:23 vs 17:06
btm 15%
▼ First military only at 22:23 (Knight) — later than 85% of analysed players on African Clearing
▼ Town centers idle 21:05 of the first 22:21 — keep villagers queued
tychodalat A
Feudal Age 11:30 vs 13:36
top 4%
Castle Age 20:20 vs 20:32
top 48%
Imperial Age 40:52 vs 40:27
btm 47%
eAPM 44 vs 30
top 17%
First military 13:11 vs 17:06
top 16%
▲ Fast Feudal Age at 11:30 — faster than 96% of analysed players on African Clearing
▲ High eAPM (44) — top quarter of analysed players
▲ Early military at 13:11 (Scout Cavalry) — earlier than 84% of analysed players on African Clearing
▼ Town centers idle 19:05 of the first 20:19 — keep villagers queued
TTT B
Feudal Age 14:13 vs 13:36
btm 34%
Castle Age 23:40 vs 20:32
btm 28%
Imperial Age 39:29 vs 40:27
top 42%
eAPM 35 vs 30
top 38%
First military 15:45 vs 17:06
top 41%
▼ Town centers idle 25:46 of the first 23:40 — keep villagers queued
yu_k1 A
Feudal Age 13:25 vs 13:36
top 45%
Castle Age 18:06 vs 20:32
top 22%
Imperial Age 40:55 vs 40:27
btm 46%
eAPM 53 vs 30
top 7%
First military 19:41 vs 17:06
btm 29%
▲ Fast Castle Age at 18:06 — faster than 78% of analysed players on African Clearing
▲ High eAPM (53) — top quarter of analysed players
▼ Town centers idle 16:28 of the first 18:06 — keep villagers queued
EM B
Feudal Age 12:09 vs 13:36
top 12%
Castle Age 27:38 vs 20:32
btm 10%
Imperial Age 44:27 vs 40:27
btm 25%
eAPM 38 vs 30
top 30%
First military 12:46 vs 17:06
top 11%
▲ Fast Feudal Age at 12:09 — faster than 88% of analysed players on African Clearing
▼ Slow Castle Age at 27:38 — slower than 90% of analysed players on African Clearing
▼ Slow Imperial Age at 44:27 — slower than 75% of analysed players on African Clearing
▲ Early military at 12:46 (Scout Cavalry) — earlier than 89% of analysed players on African Clearing
▼ Town centers idle 23:06 of the first 27:38 — keep villagers queued
happikon.6139 S
Feudal Age 12:16 vs 13:36
top 14%
Castle Age 20:23 vs 20:32
top 49%
Imperial Age 37:12 vs 40:27
top 25%
eAPM 61 vs 30
top 3%
First military 12:19 vs 17:06
top 8%
▲ Fast Feudal Age at 12:16 — faster than 86% of analysed players on African Clearing
▲ Fast Imperial Age at 37:12 — faster than 75% of analysed players on African Clearing
▲ High eAPM (61) — top quarter of analysed players
▲ Early military at 12:19 (Spearman) — earlier than 92% of analysed players on African Clearing
▼ Town centers idle 20:12 of the first 20:23 — keep villagers queued
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