AoeStats
← Master

Black Forest

510518174Analyzed
4v4 RM · 15h ago on Oct 1, 2026· 99m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Britons · Poland
1013
+15
🇬🇧 Saxons · United Kingdom
1011
+15
🇺🇸 Mongols · United States
968
+17
🇩🇪 Poles · Germany
959
+17
🇨🇳 Teutons · China
1041
-17
🇨🇳 Danes · China
1001
-17
🇨🇳 Vietnamese · China
958
-15
🇮🇳 Varangians · India
954
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 4,847 11:25 15:47 30:33 ⛏ Fast Castle
31 3,060 12:05 15:47 32:42 ⛏ Fast Castle
28 2,755 11:45 17:57 31:47 ⛏ Fast Castle
27 2,724 12:40 19:54 30:23 ⛏ Fast Castle
24 2,400 16:06 20:35 36:23 ⛏ Fast Castle
22 2,167 12:10 19:54 34:13 ⛏ Fast Castle
21 2,075 18:10 26:35 40:07 ⛏ Fast Castle
16 1,616 11:14 16:22 34:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
92,055 59,334 59,455 2,540 213,384 230,454
90,425 82,314 25,730 3,050 201,519 221,100
87,105 89,800 20,665 3,385 200,955 203,162
86,805 58,810 24,910 4,145 174,670 176,749
96,635 39,750 26,400 5,180 167,965 198,857
70,810 45,573 31,275 3,655 151,313 184,075
26,960 53,385 40,340 4,280 124,965 154,546
17,995 55,783 24,965 4,450 103,193 117,837
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.