AoeStats
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Arena

508493753Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 59m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Danes · Germany
1710
+12
🇩🇪 Danes · Germany
1615
+16
🇩🇪 Saxons · Germany
1567
+18
🇩🇪 Varangians · Germany
1483
+21
🇭🇰 Saxons · Hong Kong SAR China
1669
-19
🇨🇱 Danes · Chile
1612
-17
🇦🇷 Koreans · Argentina
1599
-16
🇫🇷 Persians · France
1577
-15
Player eAPM Actions Feudal Castle Imperial Opening
60 3,559 11:11 14:54 26:33 ⛏ Fast Castle
57 3,408 11:08 14:52 31:22 ⛏ Fast Castle
49 2,889 10:13 14:05 28:25 ⛏ Fast Castle
40 2,384 10:29 14:12 28:02 ⛏ Fast Castle
38 2,237 10:05 13:58 28:35 ⛏ Fast Castle
36 2,154 11:19 14:53 35:29 ⛏ Fast Castle
32 1,895 10:12 14:35 28:37 ⛏ Fast Castle
16 924 10:36 14:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,495 68,020 24,525 4,800 140,840 156,759
39,135 55,518 28,290 4,520 127,463 131,138
58,245 17,165 23,335 5,800 104,545 111,216
58,080 25,465 16,565 4,365 104,475 109,754
30,965 38,585 11,760 5,785 87,095 91,422
19,695 22,274 4,975 2,465 49,409 57,992
15,220 21,470 6,880 5,605 49,175 62,445
8,500 4,938 825 1,050 15,313 16,598
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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