AoeStats
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Nomad

508489473Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 25m 8s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Varangians · Argentina
1612
+16
🇹🇼 Saxons · Taiwan
1598
+17
🇫🇷 Spanish · France
1559
+18
🇺🇾 Danes · Uruguay
1555
+18
🇩🇪 Danes · Germany
1732
-22
🇩🇪 Danes · Germany
1633
-18
🇩🇪 Varangians · Germany
1583
-16
🇩🇪 Varangians · Germany
1496
-13
Player eAPM Actions Feudal Castle Imperial Opening
66 1,668 12:25 23:24 — ⚔ Fish Boom into Archers
58 1,467 13:09 20:27 — ⛏ Fish Boom FC
51 1,289 12:55 16:56 — ⛏ Fish Boom FC
47 1,172 11:53 — — ⚔ Galley Rush
42 1,062 13:26 17:27 — ⛏ Fish Boom FC
39 972 12:05 16:26 — ⛏ Fish Boom FC
31 777 12:33 21:57 — ⛏ Fish Boom into Galleys FC
28 695 12:17 20:29 — ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
5,050 6,541 1,975 790 14,356 14,848
6,450 4,722 1,895 235 13,302 13,684
4,225 6,764 2,075 100 13,164 12,784
5,900 6,294 515 400 13,109 13,562
4,350 5,454 2,040 200 12,044 13,004
4,900 4,650 800 200 10,550 10,242
4,525 4,043 585 325 9,478 10,556
2,800 3,574 610 555 7,539 8,211
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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