AoeStats
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Arena

510315232Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 41m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1541
+13
🇹🇼 Saracens · Taiwan
1520
+14
🇹🇼 Khmer · Taiwan
1519
+14
🇹🇼 Danes · Taiwan
1481
+15
🇦🇷 Saxons · Argentina
1502
-16
🇪🇨 Saxons · Ecuador
1482
-14
🇭🇰 Turks · Hong Kong SAR China
1456
-13
🇹🇼 Mongols · Taiwan
1446
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 2,299 10:25 14:06 36:30 ⛏ Fast Castle
50 2,106 10:20 15:10 — ⛏ Fast Castle
45 1,887 10:58 15:01 28:48 ⛏ Fast Castle
39 1,650 11:54 17:13 21:39 ◆ FC into Fast Imp
35 1,473 8:00 22:42 38:26 ⚔ Towers FC
35 1,444 10:10 12:55 29:10 ⛏ Fast Castle
34 1,420 9:56 14:54 30:02 ⛏ Fast Castle
33 1,364 10:27 22:24 41:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,205 15,450 21,475 1,050 81,180 84,103
26,785 13,673 12,890 955 54,303 62,430
17,225 17,651 9,215 3,600 47,691 55,625
15,775 17,970 10,940 1,605 46,290 48,639
14,845 14,360 5,700 2,830 37,735 39,717
14,725 15,771 4,350 2,565 37,411 39,500
13,620 11,501 2,125 1,215 28,461 30,352
10,300 8,072 2,810 2,535 23,717 25,515
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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