MegaRandom
510092376Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
51m 18s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Overhead
205 units ordered
Elite Skirmisher62
Paladin59
Leitis41
Knight23
Trebuchet5
Cavalier5
Skirmisher4
Fire Galley2
Bombard Cannon2
Transport Ship1
Monk1
First military 14:26 — Fire Galley
Lord Ice
78 units ordered
Varangian Guard45
Longship11
Trebuchet5
Galley4
Catapult Galleon4
Fire Galley3
Hulk2
Monk2
Transport Ship2
First military 13:05 — Hulk
Prcmt
137 units ordered
Mangudai66
Light Cavalry27
Cavalry Archer25
Battering Ram7
Trebuchet7
Pikeman5
First military 28:43 — Mangudai
Santi/ARG/
215 units ordered
Cavalier77
Knight45
Pikeman37
Boyar20
Light Cavalry20
Trebuchet10
Mangonel5
Transport Ship1
First military 26:21 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Overhead’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Lord Ice’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Prcmt’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Santi/ARG/’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3