MegaRandom
509696863Analyzed2v2 RM
·
3d ago on Sep 27, 2026·
68m 32s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
5 ft into the air
280 units ordered
Mounted Crossbowman84
Missionary55
Halberdier41
Hand Cannoneer35
Elite Skirmisher32
Bombard Cannon14
Onager8
Conquistador3
Spearman2
Archer2
Militia1
Scout Cavalry1
Light Cavalry1
Pikeman1
First military 16:46 — Spearman
SenorPony
262 units ordered
Samurai108
Elite Skirmisher88
Heavy Cavalry Archer16
Capped Ram14
Trebuchet13
Cavalry Archer8
Monk7
Battering Ram5
Mangonel2
Spearman1
First military 17:07 — Spearman
Skitles222
66 units ordered
Man-at-Arms66
First military 18:22 — Militia
Dr460n1um-CZ
294 units ordered
Jarl285
Trebuchet6
Monk2
Spearman1
First military 26:47 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
5 ft into the air’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Eagle Scout
+8
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
SenorPony’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Skitles222’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
Dr460n1um-CZ’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6