Oasis
509949626Analyzed3v3 RM
·
2d ago on Sep 28, 2026·
30m 6s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Beerial
28 units ordered
Knight22
Light Cavalry5
Monk1
First military 20:31 — Knight
-LN-cheperico
16 units ordered
Scout Cavalry9
Militia7
First military 8:21 — Militia
_Orca_
84 units ordered
Crossbowman56
Archer27
Spearman1
First military 11:02 — Archer
NICH
44 units ordered
Archer27
Crossbowman17
First military 11:13 — Archer
Catipan Dixlesya
60 units ordered
Archer50
Crossbowman10
First military 13:26 — Archer
Mich
45 units ordered
Knight34
Scout Cavalry11
First military 11:32 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Beerial’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
-LN-cheperico’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
_Orca_’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
NICH’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Catipan Dixlesya’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Mich’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9