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Arena

510517025Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 40m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1539
+11
🇨🇳 Georgians · China
1533
+12
🇨🇳 Dravidians · China
1516
+12
🇨🇳 Persians · China
1474
+14
🇨🇳 Danes · China
1478
-14
🇮🇳 Saxons · India
1476
-14
🇨🇳 Italians · China
1401
-11
🇨🇳 Vikings · China
1374
-10
Player eAPM Actions Feudal Castle Imperial Opening
88 3,564 10:10 13:57 27:01 ⛏ Fast Castle
67 2,702 10:25 14:02 33:18 ⛏ Fast Castle
58 2,360 11:16 14:55 37:20 ⛏ Fast Castle
52 2,110 12:05 16:28 20:27 ◆ FC into Fast Imp
52 2,113 10:10 13:42 27:52 ⛏ Fast Castle
46 1,863 10:42 14:07 29:05 ⛏ Fast Castle
39 1,573 10:22 14:04 28:17 ⛏ Fast Castle
24 981 9:59 13:36 28:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,025 16,557 8,650 3,750 59,982 64,378
26,345 14,285 16,330 1,835 58,795 64,200
19,080 18,444 13,965 1,260 52,749 55,999
26,855 12,220 9,750 950 49,775 58,458
22,170 11,790 9,240 3,295 46,495 53,469
18,350 13,745 6,805 3,475 42,375 49,086
14,555 17,230 6,735 2,900 41,420 45,777
9,780 9,060 5,880 1,400 26,120 28,460
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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