AoeStats
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Arena

509543335Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 38m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Danes · Peru
1355
+12
🇩🇪 Bohemians · Germany
1325
+13
🇩🇪 Saxons · Germany
1320
+13
🇵🇪 Varangians · Peru
1296
+14
🇺🇸 Gurjaras · United States
1295
-15
🇺🇸 Slavs · United States
1270
-13
🇺🇸 Bohemians · United States
1246
-13
🇲🇽 Teutons · Mexico
1217
-11
Player eAPM Actions Feudal Castle Imperial Opening
55 2,149 10:04 14:08 28:55 ⛏ Fast Castle
39 1,517 10:13 15:34 37:05 ⛏ Fast Castle
36 1,404 11:03 15:23 32:18 ⛏ Fast Castle
32 1,230 10:27 15:24 29:31 ⛏ Fast Castle
30 1,170 10:07 14:18 31:23 ⛏ Fast Castle
27 1,059 10:23 16:31 30:26 ⛏ Fast Castle
25 961 10:10 14:30 30:18 ⛏ Fast Castle
20 760 10:44 14:28 29:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,165 12,605 14,220 950 49,940 54,148
15,175 15,909 6,455 1,560 39,099 40,440
17,235 10,565 9,345 1,830 38,975 43,462
16,335 14,390 6,960 950 38,635 42,966
13,975 13,210 9,670 850 37,705 43,587
12,755 7,676 5,310 450 26,191 28,113
11,700 8,540 3,300 1,730 25,270 28,081
9,155 7,225 4,130 850 21,360 26,476
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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