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Oasis

508875466Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 32m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Saxons · Taiwan
1292
+13
🇨🇳 Mongols · China
1254
+15
🇹🇼 Italians · Taiwan
1229
+16
🇭🇰 Varangians · Hong Kong SAR China
1201
+17
🇨🇳 Japanese · China
1242
-16
🇹🇼 Byzantines · Taiwan
1235
-16
🇨🇴 Danes · Colombia
1225
-15
🇲🇽 Maya · Mexico
1192
-14
Player eAPM Actions Feudal Castle Imperial Opening
65 2,090 8:56 20:42 — ⚔ Scout Rush
33 1,077 9:46 24:24 — ⚔ M@A into Archers
32 1,029 10:20 18:07 — ⛏ Fast Castle
32 1,033 21:04 25:15 — ⛏ Fast Castle
31 996 11:25 18:25 — ⛏ Fast Castle
29 944 10:05 14:30 31:21 ⛏ Fast Castle
21 675 11:00 19:16 — ⚔ Archer Rush
17 554 10:38 14:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,485 9,965 4,440 1,700 33,590 37,258
19,025 7,195 1,650 1,875 29,745 34,284
11,520 6,385 3,370 200 21,475 22,788
8,450 6,953 3,095 1,545 20,043 21,374
8,130 7,940 2,040 200 18,310 20,243
7,300 4,503 2,245 1,610 15,658 17,495
5,075 5,175 610 1,685 12,545 13,609
4,485 4,581 2,155 0 11,221 12,281
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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